Build 23-3

The “Wantnauts” Build - Hotfix 3

Changelog

 * Reduced the days to complete the Wastes by 1
 * Adventure Mode level now rounds based on the monsters assigned, rather than requiring a floor. For example, if you assign four level-2 monsters, and six level-3 monsters, the deck will now be at level 3. This should make it easier to reach higher levels faster
 * Fixed a bug which prevented salvage cards from initializing in the sell tab in the store; salvage cards retrieved during sessions can be sold for a modest amount of crowns
 * Crowns rewarded per session have been increased to 20 x the level of the zone (from 10)
 * Fixed a bug related to Shrapnel Whirlwind’s spawn position
 * Updated the text on Shrapnel Whirlwind to indicate that it gains health for every resource card (including salvage) remaining in the deck
 * Fixed a bug where the end game panel could not be closed at the end of a session you lost
 * Reduced the cost of all monster cards in the store by half

Trivia

 * This was the last build of From Rust. All builds after are considered build of Wastenauts.
 * This Build name creates the motto when combined with the new Gamename “Waste not, Want not!”.