The Wastes

The Wastes is the first playable zone in Wastenauts.

Zone Mechanics
The Wastes is an introductory level with very few added mechanics. At the start of the session, the blueprint for the Polarized Multi-Shot Proton Chaos Blaster (PMSPCB) is added to each character's blueprints. Any character can craft this card for 100 during the session. It will disable the boss's ability to Heal itself during that fight.

The boss of the Wastes is the Behemoth.

Story Mode
The Wastes are an arid plains home to small groups of scavs and the occasional smaller bot.

The zone takes place in an unidentified part of the Nevada desert near the remnants of US Interstate 15. It is themed with images of Americana, Route 66, and Westerns. It is the closest point to Beam City that cityships have access to at the start of the game.

Encounters
The Wastes has two event cards in Story Mode
 * Escaped Scav (card 20 in the deck) - a scav has escaped the Behemoth, screaming about fire. She tries to grab your gun, and you can choose to kill her.
 * Old Bounty Notice (card 30 in the deck) - an old notice promises a reward of Crowns for the demise of the Behemoth

Core Monsters
The core monsters that always appear in the Wastes are:
 * Flit
 * Scav Party

Encounters
Any 3 of the following encounters can appear in Adventure Mode:
 * Traveling Merchant (all varieties)
 * Flitstorm
 * Fuel Barrels
 * Scorched Body
 * Electric Pole You Thought Was Unpowered